In this set of trick-taking games, the object is to win exactly the number of tricks that you bid. This style of game existed in some forms of Boston (Piccolo - win exactly one trick) and had some forms of Skat and Tarock. The first game that was built entirely on the exact bidding principle was Oh Hell!. This game was supposably invented around 1930.

The American game of Spades has some exact bidding idea in it. This idea can be introduced into Point trick games where one tries to predict the number of points that will be taken in tricks. One example of this is Differenzler Jass.

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