Pirate Galaxy
Developer: Splitscreen Studios gmbh
Publisher: Gamigo
Date Published: 25.04.2009
Format: PC, either directly from the browser or by downloading and installing a client. (Only windows is officially supported)
Site: http://pirate-galaxy.gamigo.com
Price: f2p with an ingame shop.
Pirate Galaxy is a space combat mmorpg set in a distant future
where an alien race, the Mantis, are at war with humanity, it
offers the chance to dogfight against both npc and other players
on exotic planets, while it's small learning curve and engaging
storyline means everyone interested in space combat can enjoy
this game.
The basis of Pirate Galaxy is that you are piloting a space ship,
equipped with various types of equipment ranging from simple lasers
too shields or afterburners. All the equipment on your ship is
powered by energy which you can gain from collecting energy orbs
from the surface of planets. Once you have energy, you can use this
to fire your lasers at mantis ships, which (if your lucky) will
explode after a while, dropping crystals or a blueprint, which
you can then collect. If you rather try your wits against other
players, you can toggle your pirate mode on and attack other
pirates on sight. The surface is also the only game mode where you
can steer your ship or use equipment, so the you can only fight
here.
Once you have collected some energy, crystals and blueprints, you might
want a change of scenery, equipment or mission, so you can leave
the surface and inject into orbit. Here you see the other pilots
in orbit flying next to you, but it's mainly the menu that makes it
worth hanging around. The menu offers missions to do, player squads
to do them with, clans for if your really feeling lonely and the
rankings too stroke your ego. From orbit you can also enter all the
different game modes like the surface below or if your lucky, the
station orbiting nearby.
If you dock with the station, you can get a good look at your fancy
ship, from the menu there you can also repair your hull with energy
or your heat shield (which only gets destroyed if your ship gets
wrecked) with crystals. On the ships menu, you can buy any ships
the station sells and you have a high enough level for, to fill that
ship, you can build equipment from the items menu, the item types you
can mount depend on the ship, for example a 'tank' ship can fit a
shield but not rockets, for the types you can then build the ones you
have a blueprint and sufficient crystals for. Next to that you can also
paint and rename your ship for a small fee in the body shop.
If there isn't a station orbiting the planet your hanging at, you can
open up the star map mode, from there you can send probes out to
the various other planets or star gates in the solar system, once the
probe has reached it's destination, the route is mapped and you
can warp across it whenever you want. However due to the limits of
warp speed and the rotating planets, you will occasionally have to
wait a few minutes to get to your destination, as the planets might
have rotated to the opposite sides of the map.
Those four game modes together make up the Pirate Galaxy game, thanks
to a good ingame tutorial and the limited complexity, they make
it so that everyone with an interest in space based combat, a
computer and a few minutes of spare time can jump in and enjoy
themselves.
The main downside however is that while it's free, it still needs to
generate revenue. Due to that, some area's of the game have turned
into a serious grind, the most noted example is collecting energy.
Remember that activating equipment in Pirate Galaxy consumes energy
and while the starter equipment only consume 1 or 2 units, at level 10
your average equipment might consume between 5 and 25 units per
activation, so for every shot you fire, it costs you 5 energy while
activating a shield to take some of the enemy's shots will cost around
25 units. Add to that that when you suck up an energy orb, you have to
wait for your sucking equipment to charge and then cool down, with only
giving you limited amounts of energy in return (~10/orb on the starting
planet, ~35/orb on the highest planet you can survive around lvl10).
This usually means that you will spend half an hour to an hour
sucking up energy orbs and then spend 10 minutes to use it up again.
All this leads to the ingame shop, where you can buy thousands of
energy for a few euros, most likely the reason why gaining energy is
so slow.
Still, Pirate Galaxy does have a slight addictive effect to it like
most mmorpgs, and the fact that it's free and barely takes up any space
(or none if you use the web client), means that it's a great game to
keep around to fill up bored moments or just have some fun over the
weekend.