Mode 7 is the Super Nintendo's built in pseudo-3D mode. Mode 7 can take any flat surface and rotate it in any direction, and allow it to be viewed from any angle. Besides the world maps on many an RPG, Mode 7 also saw heavy use for backgrounds in racing games. Street Fighter II even used Mode 7 to generate the floor (although the effect is rather subtle).

Mode 7 served many a developer for years on the SNES, but eventually they needed something more. The SuperFX chip was developed to allow for realtime 3D effects on things other than just flat surfaces.

Log in or register to write something here or to contact authors.