The Winds of Eremor is one of the
Neverwinter Nights modules created by the folks at
Bioware along with
To Heir is Human and
The Dark Ranger's Treasure. Like those two, its an amusing little diversion that revolves around the tried and true "see a town with a problem, find a conviently placed
dungeon,enter the dungeon and kill the
boss who happened to be behind the whole problem, and return for richely deserved reward" formula.
The plot is an excuse to slay some zombies, but it involved an island under seige by an undead pirate king. Being the hero that you are, you decide to step in and save the island from certain destruction.
Unlike
The Dark Ranger's Treasure, Eremor is very difficult. It lacks any shops or henchmen, so trying to
solo it will probably result in certain death (at least, thats what its always done for me). Its filled with
undead as well, so
rogues should tread carefully.