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Final Fantasy Tactics
Final Fantasy Tactics Job List

Knight
Prerequisite: Level 2 Squire.
Weapons: Sword, Knight Sword
Helmet: Armored Helmet
Armor: Armor, Robe
Can use shields.
Fine warriors, bold and brave with etiquette. Draws 'Battle Skill' with the powerful knight sword.
Move: 3
Jump: 3
Physical Evasion Rate: 10%

Battle Skill

Head Break
Used to destroy item equipped on enemy's head.
Range: Weapon
Effect: 0
Speed: Now
JP: 300
Armor Break
Used to destroy item equipped on enemy's chest.
Range: Weapon
Effect: 0
Speed: Now
JP: 400
Shield Break
Used to destroy equipped shield of enemy.
Range: Weapon
Effect: 0
Speed: Now
JP: 300
Weapon Break
Used to destroy equipped weapon of enemy.
Range: Weapon
Effect: 0
Speed: Now
JP: 400
Magic Break
Diminishes enemy's MP.
Range: Weapon
Effect: 0
Speed: Now
JP: 250
Speed Break
Diminishes enemy's speed level.
Range: Weapon
Effect: 0
Speed: Now
JP: 250
Power Break
Diminishes enemy's attack power.
Range: Weapon
Effect: 0
Speed: Now
JP: 250
Mind Break
Diminishes enemy's magic attack power.
Range: Weapon
Effect: 0
Speed: Now
JP: 250
Reaction

Weapon Guard
Parry attacks with equipped weapon.
Trigger: Physical Attack
JP: 200
Support Abilities

Equip Armor
Equip armor regardless of job.
JP: 500
Equip Shield
Equip shield regardless of job.
JP: 250
Equip Sword
Equip sword regardless of job.
JP: 400
Move Abilities
(The Knight does not have Move Abilities)

Comments:

The abilities of the Knight are not very impressive; his true strength lies in defense. The ability to equip a variety of armors and the Weapon Guard ability make him evasive and sturdy against physical attacks. Magical offenses might present a problem.