is quite probably one of the most common acronyms used on the newsgroup
rec.games.roguelike.nethack, as the game itself has been in development for better than a decade
and a half; in that time, it has developed a fan
following which remains fiercely loyal, as well as laconically competing with other Roguelike games, such as Slash'em, Angband, ADOM, and more.
Many times in a game, when you die, it will be a horribly pathetic death
which could have easily been avoided if you'd been a little more patient
, or paid a little more attention to your inventory. Other times, you simply have bad luck
, such as never having gotten magic resistance when a Lich
shows up and casts a finger of death at you.
A few sample YAADS:
Failing a system shock
Forgetting to turn off auto-pickup and netting a cursed lodestone
ed by an attack.
Getting food poisoning
from a corpse
that rotted one turn after being killed
trap, a newt
, and then a newt poly'd into a rather hostile dragon
The ignomious death by grid bug
Many others exist
, of course - a few spoil
ers exist which do nothing but list ways you can die