Computer games often fall victim to cancellations, even more frequently than tv programs or insurance. Especially gigantic software companies like EA or Sierra On-Line are notorious for cancelling projects that have been in production for several months, causing grief and disheartenment to those who were working diligently on them. Such projects as the Babylon 5 games, a Tolkien-based game called Middle Earth, and the Warcraft adventure game had to lay down their lives for this ungodly and inexplicable fling of management.