A tense
helicopter action game for the
C64 by
Broderbund Software Inc. Released in
1984.
It takes a bit to
master the copter
controls and general go of the
game, but it's
worth it. When you start getting near the end of the game it gets
fast-paced
exciting--it makes me
sweat,
yeah. Hell, even the
intro sequence is
tense.
Story:
The
Bungeling
Empire creates the ultimate
weapon of irresponsibility: a War Machine
programmed to
take over the entire planet.
Bastards!
Since you're a highly
skilled helicraft
pilot, it's your task to freeze The
War Machine by halting the
production of 6
war factories that are supplied by computerized
tanks and boats.
Gameplay:
The game takes place on a
scrolling/
wrap-around map.
The entire play area is 100 screens!
You get 5 helicraft and 1
carrier. You can
land on the carrier to
repair your copter and re
stock your
bombs. You must
protect your carrier. If it gets
destroyed you get no more bombs or
copters and can't repair your helicraft.
Enemy weapons:
Tanks and Boats: These supply the factories and increase the
rate of production. They also
fire at you with small arms causing light
damage. The boats are
colour-coded with the factories they supply.
Anti-Aircraft Guns: These
guns can cause heavy damage
(and they're annoying as hell). When 3 or less factories are remaining they fire
heat-seeking missiles.
Heat-seeking missiles are scary. They add to the action immensely.
Fighter Planes and Radar: The white planes are
fighters which fire
air-to-air missiles resulting in heavy damage. If they
find you they will
chase and fire at you until you
lose or
eliminate them. The radar installments on the ground aid the fighters in locating you.
This is a good reason to destroy the radar installments, but don't dwell on it.
Bombers: The black planes are bombers which occasionally
attack your carrier
(except near they end when they won't bloody lay off.) When this happens you will receive a
warning message and will have a limited amount of
time to
return to the carrier and
shoot them down before they
sink your carrier.
Battleship: The
battleship is built on one of the
islands during the course of the game. You can
delay its construction by bombing it
(a very good idea to do every then and now). Once it is built it will put out to sea and head for your carrier.
You do not want this. It will eventually attack and sink your carrier if you don't sink it first. It is armed with heat-seeking
missiles.
Nasty!
Scoring: 50 points - Tanks and Boats
100 points - Radar and Guns
200 points - Black Planes and White Planes
5000 points - Battleship
5000 points - Factory
5000 points - Bonus for each life you have left when you win
Loading instructions:
Turn on your
disk drive and then your
computer. After the disk drive busy light goes off, insert your
disk and close the drive door. Type
LOAD"ROBB",8 and press
RETURN. When your computer responds
READY, type
RUN and press RETURN. The
program will continue to
load.
In the final stages of
loading (be patient, it takes a minute or more), your disk drive will make mechanical sounds. This is normal.
Other Versions:
Raid on Bungeling Bay was
ported to the
NES, but the
Commodore 64 version is better.