compiled overview of the 75ton Orion 'Mech
, from various BattleTech
novels and game sourcebooks:
The ON1-K Orion
is an ancient BattleMech
design. Created by the Terran Hegemony
as the first true heavy 'Mech
, the Orion
has acted as the brute
force of major offensives for nearly five hundred years. Even today, the Orion
is still a formidable 'Mech
The original design was created to ensure the continued dominance of the Hegemony's 'Mech
s. Commissioned in 2570, the Orion
first saw action in the bloody Reunification Wars
along the Periphery
. The original Orion
, the 1-C, did not have long-range missiles, and sported a Class 5 autocannon
instead of the Class 10 it carries today.
The longevity of the Orion
is due to the simple, efficient placement of systems within the 'Mech
s enjoy working on Orion
s, marveling at the ease with which they can locate and replace faulty systems.
The Free Worlds League
is the only Successor State
currently manufacturing Orion
s. The other States only occasionally produce spare parts for their Orion
The Kali Yama Class 10 Autocannon
is a temperamental weapon. To the mystification of technician
s who work on these 'Mech
s, the autocannon ammunition
feed system, which draws new rounds from the 'Mech
's torso, fails on a fairly regular basis. Oddly enough, if only nineteen rounds instead of twenty are placed in the weapon's clip, the autocannon does not jam
. The autocannon itself is placed awkward
ly, restricting right arm movement, and can be jarred out of alignment when struck accidentally.
The DeathBloom15 long-range missile system
is mounted on the Orion
's left shoulder. The system launches fifteen missiles in a very concentrated pattern, which is effective against both ground and air vehicles. Unfortunately, the control
cables of the missile launchers travel through a narrow shoulder area. Thus, the shoulder is subject to excessive heat, and the actuator and missile system frequently shuts down.
The other missile system, the Irian Weapon Works Class 4 SRM
, consists of four tubes mounted around the medium laser
on the left arm. Shooting short-range missiles, the system holds twenty-five rounds. Instead of four holes around the medium laser, the Orion
sports six holes, the bottom two holes
serving as hookup points for coolant
hoses so that excess heat can be purged by coolant trucks.
protection of the Orion
is excellent. It carries a total of 14.5 tons of armor spread across its squat frame, far more than many 'Mech
s its own size. The center torso is the best protected, while the rear torso is least protected. The armor coupled with its speed makes the Orion
a formidable opponent.
BattleMech has a long, colorful history
of battles, both large and small. In October of 2779, for example, Earth
was liberated from the hands of Stefan the Usurper
. General Aleksandr Kerensky
, in his olive-drab Orion
, accomplished the final act of this liberation by kicking open the thick palace
gates. All who witnessed this act understood the fate
of Stefan and his family.
In 2787, one of Minoru Kurita
's initial acts as "First Lord of the Star League
" was the virtual genocide of Eblar
. After fighting off the garrison
of Federated Suns 'Mech
s, a regiment
of Kurita Orion
pilots poisoned the sole water supply of the planet's largest city. Millions died.
During the tenth battle for the Lyran
planet of Hesperus II
s played a major role in the rout of Kurita
forces. The relief force, led by Kommandant Katrina Steiner
, left the planet from one hemisphere and dropped onto another hemisphere so swiftly that the enemy was caught totally off guard.
The Fifth Defenders of Andurien
of the Free Worlds League
is composed almost entirely of Orion
s. Veterans of many campaigns against the Lyran Commonwealth
, they are one of the few units that do not apply new color schemes according to the type of battlefield in which they will fight. They choose to remain a royal purple, and have earned the nickname "The Hunter
Note: Information used here was the domain of FASA before they split the rights between Wizkids LLC and Microsoft (table-top gaming and video games respectively). Copyright of the fluff text is in limbo, but names of persons, places, & things are without any doubt the property of Wizkids LLC. Use of any terms here related to the BattleTech trademark are not meant as a challenge to Wizkids LLC's rights.